News
Archived News
Incoming
Database
PWADs
Coop Hall Of Fame
Coop DOOM Records
Coop DOOM2 Records
Contest
The Players
Nostalgic
Rules
About
Frequently Asked Questions
Links
Forum
Site maintaned by
Adam Hegyi.
Best viewed in 800*600 or more.
Netscape and IE tested.



MAP14: arch-vile jump
Created by:
Anders Johnsen
First demo by:
Adam Hegyi
lv14-035 (28/02/1999)

Fastest demo by:
Vincent Catalaa
lv14-029 (14/01/2000)

Skills needed:
some basic straferunning and major monster cooperation
Difficulty:
hard, even if you succeed it's easy to die
Description:
A new kind of trick in COMPET-N (although it has been used much earlier outside DOOM2, e.g. Plutonia MAP18). A very spectacular jump, thanks to the infernal powers of the arch-vile. The flight is huge; and I can tell you doing this trick successfully is really like flying! Actually, there is another version of this trick, which was discovered by Ilya Britvich (who else? :) some weeks later than Anders. I managed to put together a demo with Ilya's route which, actually might be faster and easier. But still, a really hard jump to execute.