Site maintaned by Adam Hegyi.
Best viewed in 800*600 or more.
Netscape and IE tested.
MAP26: yellow key jump
Created and first demo by: Daniel "Demonlord" Lindgren lv26-053 (??/??/??)
Fastest demo by: Vincent Catalaa lv26-041 (18/08/2000)
Skills needed: precise straferunning
Difficulty: hard even with strafe50
A really tough and long jump which saves around 4-5 seconds in this map. It *is* possible with
strafe40, terribly hard though. It seems so that the lost soul around in the slime helps getting
over to the other side. Monsters aren't much of a problem here, but it'd be quite hard to
implement this jump into NightMare! too.