Doom research project on:
SuperShotgun swingshot damage vs. non-swingshot damage as executed on a player object.

A demo was created on Skill 5 where two players were made to stand a fixed, medium distance away from one another. 20 frags were executed from these locations, 10 of them utilizing swingshots, and 10 without swingshots. The swingshots were all done by swinging the mouse toward a position that centers the other player, and pushing the mouse button down, and then releasing it. The non-swingshots varied between holding the fire button down, and making single shots.

Shots that were a 100% miss were not included in this data segment.

The demo zipfile is available here.

Data totals:

Swingshot: Frag#
Health1
Health2
Health3
Health4
Health5 Health6 Health7
Total shots
Average Damage Max. damage
Min. damage

1
85
70
35
15
0
-
-
5
20 35
15

2
90
80
45
40
10
0
-
6
16.67 35 5

3
85
15
5
0
-
-
-
4
25
70
15**

4
90
80
50
40
25
15
0
7
14.28
30
10

5
80
55
35
25
0
-
-
5
20
35
10

6
95
65 55
10
0
-
-
5
20
45
5

7
70
40
0
-
-
-
-
3
33.3
40
30

8
40
30
15
0
-
-
-
4
25
60
10

9
90
80
70
35
20
15
0
7
14.28
35
5

10
80
55
0
-
-
-
-
3
33.3
55
20
Totals:







49
221.83
440
125













Non-swing:
Frag#
Health1
Health2
Health3
Health4
Health5
Health6
Health7
Total shots
Average Damage
Max. damage
Min. damage

1
85
75
40
30
5
0
-
6
16.67
35
5

2
65
25
15
0
-
-
-
4
25
40
10

3
85
75
55
45
40
10
0
7
14.28
30
5

4
65
55
35
20
5
0
-
6
16.67
35
10**

5
90
80
60
50
30
15
0
7
14.28
20
10

6
65
45
30
15
10
0
-
6
16.67
35
5

7
85
65
45
30
15
10
0
7
14.28
20
5

8
90
70
50
35
25
20
0
7
14.28
20
5

9
90
80
70
60
35
20
0
7
14.28
25
10

10
70
40
0
-
-
-
-
3
33.3
40
30
Totals:








60
182.41
300
95
** = We cannot use "5" as minimum if it only occurs on the shot that kills the player.

Comparative totals:

The player who did not use swingshots required 60 hits to do 1000 points of damage, as compared to 49.

The player who did not use swingshots did an average of 18.241 points of damage per hit, as compared to 22.183.

The player who did not use swingshots did an absolute maximum of 40 and 35 hitpoints in one shot, as compared to 70 and 60.

The player who did not use swingshots did 95 hitpoints of total damage with the smallest hitting shots of each frag, as compared with 125.

The player who did not use swingshots did 300 hitpoints of total damage with the largest hitting shots of each frag, as compared to 440.


Conclusions:

The data segment is not large enough to be considered conclusive. A new study should be done with a larger data segment that seperates out different kinds of swingshots, and different kinds of non-swingshots, ideally using built demos. This data also does not account for ghosting.

This data does indicate, though, that further testing should be considered, because it suggests that swingshots with the SSG executed on a player as shown above results in across-the-board higher damage amounts than firing without a swingshot.

 If I've made any arithmatic errors, please let me know.

bahdko@erols.com, 7/11/02