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ZokumBSP is an advanced node/blockmap/reject builder for Doom / Doom 2. Based on ZenNode 1.2.1. Full sources are hosted on GitHub and binaries are available from doom2.net.

ZokumBSP is a work in progress and is an advanced node builder with many experimental features that can be turned on. It is currently a slot-in replacement for ZenNode with additional features, bug fixes and conservative defaults.

The goal of the project was to enable the construction of bigger maps without losing compability with the classic DOS executables and Chocolate Doom. Most Doom ports should be able to play wads built with this tool just fine.

The original code was written by Marc Rousseau, then modified by Kim Roar Foldøy Hauge in 2016-2018.