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MAP14: arch-vile jump
Created by: Anders Johnsen
First demo by: Adam Hegyi lv14-035 (28/02/1999)
Fastest demo by: Vincent Catalaa lv14-029 (14/01/2000)
Skills needed: some basic straferunning and major monster cooperation
Difficulty: hard, even if you succeed it's easy to die
A new kind of trick in COMPET-N (although it has been used much earlier outside DOOM2, e.g.
Plutonia MAP18). A very spectacular jump, thanks to the infernal powers of the arch-vile.
The flight is huge; and I can tell you doing this trick successfully is really like flying!
Actually, there is another version of this trick, which was discovered by Ilya Britvich (who
else? :) some weeks later than Anders. I managed to put together a demo with Ilya's route which, actually might
be faster and easier. But still, a really hard jump to execute.