|
|
|
:. Moved to Doom2.net! || 01/07/04 ||
|
|
|
|
Doom Realm is now relocating to DOOM2.NET! Very many thanks to BahdKo for the hosting!
Some of the things on the site are broken for now (mainly the downloads), but soon all
will be well..
Sorry once again for holding back on the actual site updates. I still have quite a few
things I need to do, and a few wads to review..
|
|
-Agent Spork |
|
|
:. Remembered to Release Forgotten Temple? || 01/01/04 - 4:00 AM ||
|
|
|
|
Today we have a very short update! I'd just like to let you know that I've finished
and released another new DeathMatch map, The Forgotten Temple, and you
can now download/play it! Please head on over to the Projects page if you would like
to download the wad, and/or see information/screenshots on it.
Just a small note: I have 3 map reviews to do for the next site update! I would have
done them now, but look at the time! /me points to the header of this news post.
|
|
-Agent Spork |
|
|
:. Updatis Maximus || 12/29/2003 - 8:45 PM ||
|
|
|
|
Here we have a few updates for you today. First of all, there's a review of MegaZzZeux's
AnE1M3Lev map. Second, there's a simple little tutorial teaching people who don't
understand how to map for zdoom's hexen map format a little thing or two about the differences
of the editing. Third, the project page has been updated with information and screenshots
on a new skulltag deathmatch map I started on a few days ago which is almost nearing
completion.
Alrighty then! That's all for today. Until next time, remember to always floss 33 and 1/2
times a day.
|
|
-Agent Spork |
|
|
:. New Site Design || 12/23/2003 - 8:09 PM ||
|
|
|
|
Heey! I've updated the site design, as you can probably tell, unless of course
you are blind. This new design will hopefully be much easier for me to work with
code-wise, and much easier on the eyes for those viewing the site. There are a couple
of pages down (files, oldnews, links, and misc. stuff), but there'll be plenty of time
to fix those problems later.
In other news, there is a new tutorial for you to read, which is a simple little
tutorial teaching you how to make slopes in ZDoom. I was actually hoping to add
a little more content than this, but I've been working rather hard to get all of the
current content back up on the new design. Also, the project page is updated, with
information on some of my older wads as well. If you're looking to download anything
at the moment, that's where you're going to have to go, anyway.
That's it for today, folks. I might update a little more tomorrow, or christmas, or
some other day.
|
|
-Agent Spork |
|
|
:. New Deathmatch Map Up For Grabs! || 12/14/03 - xx:xx XX ||
|
|
|
|
I've finished my latest deathmatch map, Sewer Terminal, and it's now ready
to be downloaded by fellow Doomers. Head to the FILES
page to download it!
|
|
-Agent Spork |
|
|
:. Updatage! || 12/05/03 - xx:xx XX ||
|
|
|
|
Finally, after about 2 months, I decided to update my site. As you can probably see, I've moved
the site to Web1000. Why? I don't know. Anyway, here's a big list of updates for you:
Site Related:
o Files Page is up and working
o Updated Project Page
o No more PHPBB forum.
o Site moved (duh.)
Doom Related:
o Review of 3 Steps to Hell by MegaZzZeux
o Map01 of Death Summoning(L) released! Head to downloads page.
o PoTD!
o New Deathmatch map in production (see projects page)
|
|
-Agent Spork |
|
|
:. Site Design Modification || 10/07/03 - xx:xx XX ||
|
|
|
|
As you can probably see, I've modified the design of the site a little. The blue color scheme looked
un-fitting for a doom site, so I've changed it. Anyway, here it is! Any comments or suggestions for it that you might have
are appreciated. (zimspork@comcast.net)
|
|
-Agent Spork |
|
|
:. Tutorial for the Masses || 10/01/03 - xx:xx XX ||
|
|
|
|
Another tutorial for you guys, requested by Prophet X. This tutorial teaches you how to make a transparent
door, using textures such as "MIDGRATE". Enjoy! More updates to come soon.
|
|
-Agent Spork |
|
|
|
|
|
|
|